Duration : 5 HoursLevel :IntermediateExercise Files :1.40 GBIncludedIntroduction and Important InformationSoftware versions usedWhat you should know before watching this courseUsing the exercise filesThe 3ds Max project structureGamma handlingA word about Intel EmbreeA word about HDRIs1. Getting Ready to Render with V-RayV-Ray workflow options and recommendationsThe V-Ray toolbarNew UI elements and Quick SettingsThe revamped frame buffer with advanced color controlsThe V-Ray Render Output optionsImage sampling explainedUnderstanding subdivsOverview of color mappingWhat the color mapping modes do2. Key Lighting ToolsUsing 3ds Max light types with V-RayWorking with the V-Ray lightAdding a spherical fill lightThe V-Ray Sun and Sky systemControlling global exposureEnabling the Environment skylightWorking with the V-Ray dome lightCreating a mesh light3. Global IlluminationGlobal Illumination explainedUnderstanding primary and secondary bouncesHow irradiance mapping worksUsing irradiance mapping: Part 1Using irradiance mapping: Part 2How light cache worksUsing light cacheUnderstanding brute force GIUsing brute force GI4. V-Ray Materials and MapsIntroduction to V-Ray specific materialsCreating diffuse colorMaking a clear glass materialMaking colored and frosted glassMaking reflective materialsBlurring our reflectionsCreating a translucency effectUsing VRmatsNew ray-traced SSS shaderNew simplified skin shaderV-Ray hair shader5. Quality Control with Image SamplingUsing the fixed-rate engineHow to use the adaptive engineWorking with the adaptive subdivision engineProgressive samplerFixing super bright sampling problemsUsing universal settings6. Working with CamerasThe V-Ray Physical CameraPhysical Camera setupPhysical Camera controlsDepth of fieldCreating a Motion Blur effectV-Ray 3 the 3ds Max Physical CameraWhere did the V-Ray Physical Camera go?Adding a Physical Camera to the sceneOverview of the Physical Camera controlsA primer on exposure values (EVs)Automated Exposure ControlControlling exposure manuallyCorrecting a skewed perspectiveCreating depth of fieldAdding Motion Blur effects7. The V-Ray FX ToolsCaustic effect setupGenerating the caustic effectUsing VRayFurStereoscopic 3D renderingVr-Ray MetaballsProxiesThe VRayClipperDepth of field: Using a perspective viewportUsing Render Mask
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